AI Insights · Timothy · April 2024
Top 5 3D Anime Games in Latin America: Q1 2024 Performance
A detailed look at the performance of the top 5 3D anime games on a unified platform in Latin America during Q1 2024, showcasing trends in downloads, revenue, and active users.
The first quarter of 2024 saw significant activity among the top 3D anime games in Latin America. Below, we analyze the performance trends of the top five games: Ragnarok Origin: ROO, DRAGON BALL LEGENDS, Genshin Impact, Hero Clash, and One Punch Man World.
Ragnarok Origin: ROO made a strong entry into the market with weekly revenue starting at approximately $168K at the end of February and peaking at around $238K in the first week of March. However, weekly downloads saw a sharp decline from 1.5M in the initial week to just 22.7K by the end of March. Active users also decreased significantly from 1.3M to 200K over the same period.
DRAGON BALL LEGENDS experienced fluctuations in both revenue and user engagement. Weekly revenue reached a high of about $132K at the start of January but dipped to around $32K by mid-March before recovering to $52K by the end of the quarter. Weekly downloads peaked at 201K in the last week of March, while active users saw a slight rise towards the end of the quarter, reaching nearly 1.2M.
Genshin Impact maintained steady performance with weekly revenue reaching a peak of $256K at the end of January. Downloads hovered around 80K to 123K throughout the quarter. Active users remained relatively stable, fluctuating between 935K and 1.1M during the period.
Hero Clash showed moderate growth with weekly revenue climbing from $4.8K at the start of January to approximately $12.8K by the end of February. Weekly downloads spiked to 695K at the end of January but then stabilized around 16K to 41K for the rest of the quarter. Active users peaked at 786K at the end of January and remained around 457K towards the end of March.
One Punch Man World saw its highest weekly revenue of about $33K in the first week of February, followed by a gradual decline to approximately $1.5K by the end of March. Weekly downloads started strong at 337K at the end of January but decreased to 38.6K by the end of the quarter. Active users also saw a downward trend from 319K to 108K.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of 3D anime games in Latin America during Q1 2024. For more detailed analytics and trends, visit Sensor Tower.